What I’m trying to do here is to make a car stunt based game and I don’t want players to leave their vehicles.
So everytime a player joins/spawns, he gets inside a car immediately.
How can I properly execute this?
What I’m trying to do here is to make a car stunt based game and I don’t want players to leave their vehicles.
So everytime a player joins/spawns, he gets inside a car immediately.
How can I properly execute this?
local vehicleSeats = {}
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("VehicleSeat") then
table.insert(vehicleSeats, v)
end
end
game.Players.PlayerAdded:Connect(function(player)
local chosenVehcileSeat = vehicleSeats[math.random(1,table.getn(vehicleSeats))]
workspace:WaitForChild(player.Name)
chosenVehcileSeat:Sit(workspace[player.Name].Humanoid)
end)