ForceField Material not Applying onto Mesh

So I’m trying to apply the ForceField material onto a mesh, but for some reason it doesn’t apply the actual texture itself. I’ve never used the ForceField material up until now so I’m not really sure what the issue is.

https://gyazo.com/c1674273220f8a28690e976ee079d735

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The texture will not show up since it controls how the forcefield animates. Check out the linked article for more information.

If you want to change the color of the forcefield, you can edit the vertex color of the mesh.

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The texture is how the forcefield animates itself. Try using a gradient texture, or you can stick with the current texture.

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Lol I figured out why the texture didn’t apply itself. Not sure why I skipped over this important step, but I didn’t map the normals onto the texture before importing into Roblox I guess my thought process just assumed it was like roblox materials and just smart projects the mesh onto the textures but yeah…that wasn’t the case.

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