Forcefield Shimmer Effect does not work properly in VR

Reproduction Steps
Repro.rbxl
See that the shimmering effect works in flat mode, then compare it to how it looks in VR mode.

Expected Behavior
The “shimmering” effect works as expected in-game and in the Studio window. I would expect the same in VR mode.

Actual Behavior
The effect seems to happen at a fraction of the rate, slow enough that it’s not noticeable at all.


Issue Area: Engine
Issue Type: Display
Impact: Low
Frequency: Constantly

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Thanks for the report! We are investigating this issue!

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Does the hand have SurfaceAppearance? Because if so, the force field effect does not work with SurfaceAppearance. The test case attached doesn’t seem to have the hand model, just a sphere without SurfaceAppearance and hence the force field effect works there.

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repro 2.rbxl (31.6 KB)

Here’s the repro with the hand model, I can confirm as of today it works in non-VR and won’t work in VR. Thank you for helping out with this!

Sorry for bump but this is still broken.
With no surfaceappearance inside a mesh, the shimmer effect stops working once in VR mode. It works fine in flatscreen with no other changes.

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Recorded today, one in VR and one in the studio window.