Forcefield texture blinking solid instead of pattern

I’m making gun skins and I’m trying to use the forcefield material plus textures to make the forcefield have a certain pattern. It works perfectly on other parts/meshes but when I apply it to this gun/mag specifically, it only blinks solid white? The frequency of the blink is the same, but instead of being in the pattern/texture it’s just white.
Here’s what it looks like
image

Here’s what it’s supposed to look like
image

I’m setting the texture id under the actual magazine mesh itself
image

What’s going wrong?

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The texture that creates the wavy pattern needs to be in a SpecialMesh inside the ForceField part.