I am using the EZ Camera Shake Module in my game and somehow if i increase the FPS the Shakes get more intense which break some stuff in my game
This is the Script i use to make the Camera Shake
local TweenService = game:GetService("TweenService")
local CameraShaker = require( game.ReplicatedStorage.CameraShaker)
local camera = game.Workspace.CurrentCamera
local function ShakeCamera(shakeCf)
camera.CFrame = camera.CFrame * shakeCf
end
local function ShakeStart(count, camtype)
local renderPriority = Enum.RenderPriority.Camera.Value + 1
local camShake = CameraShaker.new(renderPriority, (ShakeCamera))
camShake:Start()
camShake:ShakeSustain(CameraShaker.Presets.Explosion)
wait(count)
camShake:Stop()
end
wait(2)
ShakeStart(1000)
and this is the Module:
If anyone has a Solution please let me know!