FPS Bug with EZ Camera Shake Module

I am using the EZ Camera Shake Module in my game and somehow if i increase the FPS the Shakes get more intense which break some stuff in my game

This is the Script i use to make the Camera Shake

local TweenService = game:GetService("TweenService")
local CameraShaker = require( game.ReplicatedStorage.CameraShaker)
local camera = game.Workspace.CurrentCamera

local function ShakeCamera(shakeCf)
	camera.CFrame = camera.CFrame * shakeCf
end

local function ShakeStart(count, camtype)
	local renderPriority = Enum.RenderPriority.Camera.Value + 1
	local camShake = CameraShaker.new(renderPriority, (ShakeCamera))

	camShake:Start()
	
	camShake:ShakeSustain(CameraShaker.Presets.Explosion)
	wait(count)
	camShake:Stop()
end


wait(2)
ShakeStart(1000)

and this is the Module:

If anyone has a Solution please let me know!