FPS game with advanced inventory system

I have been working on this game for a long time now, I’ve restarted many times but overall its been the span of two years or so.

The game is written in Roblox-TS, and it utilizes React.

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The gun’s recoil seems too light for such a weapon (I haven’t used weapons so I wouldn’t know), and there could be in-general more animations regarding doing actions such as general walking, opening the crate, adding attachments, something like that, but overall it’s alright, if that’s the kind of feedback you wanted as there’s not much explanation in this post.

idk if you just didnt show it in the video but maybe try adding a hitmarker sfx and visual in the center of the screen when you land a shot

I agree, the gun recoil should be more potent (and more jerky maybe) as it seems more like the rifle is shooting pistol rounds (9mm), instead of real rifle rounds (5.56), and the firerate seems a bit high, unless it is a modded weapon based on the M4 chassis. But overall, seems great!

that looks like tarkov
that’s no fps game boy, that’s a pseudo extraction shooter
looking pretty sick though, looking foward to a public release.

Looks great! (though the most realistic recoil would be slightly more jerkish). How close is it to being done?

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