in the midst of recoding my entire game decided to change heaps of stuff. I decided to implement inverse kinematics this is how it’s turned out…
Updated
Try for yourself:
in the midst of recoding my entire game decided to change heaps of stuff. I decided to implement inverse kinematics this is how it’s turned out…
Updated
Try for yourself:
Look really good man! maybe adding more recoil could look cool with the hands and such
This FPS inverse kinematics demo looks great! Nice job on it!