FPS inverse kinematics demo (updated)

in the midst of recoding my entire game decided to change heaps of stuff. I decided to implement inverse kinematics this is how it’s turned out…


Try for yourself:


Look really good man! maybe adding more recoil could look cool with the hands and such

updated https://www.youtube.com/watch?v=3MgLKBNgTc0

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This FPS inverse kinematics demo looks great! Nice job on it!