I was scared to attempt this cause I know it would be hard to have that transition from standing to running be smooth and also look natural!
Footsteps sounds are aligned a bit better now then my last post
I was scared to attempt this cause I know it would be hard to have that transition from standing to running be smooth and also look natural!
Footsteps sounds are aligned a bit better now then my last post
Wassup @finaIlyhappy !
Whatever it is you’re doing, I’m loving it.
It’s your time! your creation keep it up!
reminds me very much of VR, that’s how realistic your work appears to be.
Would love to see what else you got in store for the rest of us,
good luck on your developing!
thanks man i appreciate the feedback yeah and im brainstorming some ideas actually
It’s too shaky/unstable. Humans have muscles to keep our heads upright and stable.
It sounds like wet slapping.
Effect looks really cool!
It does look a bit shaky though, gives the impression that the person running is a little drunk or dizzy.
The interpolation and movement is top-tier, it’s a bit too exaggerated perhaps but other than that it looks nice and convincing.
Instead of a POV through a person’s eyes, this could also be a camera being held up by a person which would justify the overly shaky behavior a bit more.
Not bad but a few issues are:
Honestly it’s to shaky, for a good reference try doing it in real life and use it as a base and exaggerate it a bit for the effect you want.
This first person shooter point of view animation looks good! Great job on creating it! How long did it take for you to make this animation? I recommend making it a bit less shaky, the shakiness is annoying. Other than that, it’s cool!