FPS Rigging Issue

I’m having an issue where when I try to import an animation from Blender for my Viewport model, it’s not really showing up as “Animateable”.

Let me provide screenshots:


As you can see, there’s not animateable joints in there, despite there being Joints in the humanoid root part


Here’s how I’d like it to be.

I tried copying and pasting that Viewport and just adding on the meshed clothing and then welding the arms to the clothing but nothing is working.
Not to mention, the HumanoidRootPart is also the PrimaryPart of the model and also is jointed to everything it needs to be Jointed to.

Does anyone know why I’m having this issue?

2 Likes

If your Viewmodel is anchored

make sure to anchor only HumanoidRootPart or else that will still be frozen