You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve? Keep it simple and clear!
A system where I can make the camera follow a part attatched to a viewmodel and animated, while still being able to be rotated by the players mouse. -
What is the issue? Include screenshots / videos if possible!
With most solutions I have tried, so far the camera just starts bugging out like crazy or just does not work. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried every single piece of help I have found on other posts on the devforum which usually included some system of multiplying the camera’s cframe by the camera part’s cframe.
I need this for gun camera recoil, and just overall better looking animations.