Viewmodel Camera issues

I am having problems with viewmodel camera animation.

I have looked at these posts for help:

Non have helped

The problem I am having is the camera spins instead of staying in one place:

Any help is appriciated.


local offsetCFrame = Current_Viewmodel.PrimaryPart.CFrame:ToObjectSpace(Current_Viewmodel.FakeCamera.CFrame)
		CURRENT_CAMERA.CFrame = CURRENT_CAMERA.CFrame * CFrame.Angles(walkCycle.x / 100, 0, walkCycle.y / 6) * CFrame.Angles(recoil_x_rot.x*3, recoil_x_rot.y*24, recoil_x_rot.z / 12) * offsetCFrame