Fragmented Robloxian doesn't fit the standard block shaped Roblox torso

Hi there

I was really excited about the new bundle Fragmented Robloxian , but I felt like the scaling of a simple R15 dummy was somehow messed up.

Here I use everything except the new torso
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And even in the preview of the new torso, is the issue already visible!
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And here only using the new torso !
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It really is messed up :frowning:

Expected behavior

Scaling should be the same from the standard block avatar we all love to keep the package truly epic

10 Likes

This package has alot of work that needs to be done, this is a good start :sweat_smile:

1 Like

On top of that, the face is clearly meant to resemble epic face but just looks so deformed.

1 Like

Thanks for reporting this. We are looking into this. Just to be clear. The Fragmented Robloxian is the exact same proportions as the Default Blocky (see wireframe). We think what’s throwing things off is the enlarged bounding box caused by the fragments. We’re not 100% certain right now if there’s a quick, easy fix, but we’re definitely looking into it.

11 Likes

It’s not extremely noticeable in r6, but in r15 the face looks goofy as hell. I am wearing it in r6 rn if anyone wants to take a look, it’s not eminently goofy looking in r6 imo.

2 Likes

Even in r6 though, it still has issues and should be addressed.

Better than waiting that 6 month period then can’t fix it anymore, lol. Good catch none the less of whatever it is.

4 Likes

The arms not matching the default torso is something to do with RigAttachments, the same issue happens to multiple UGC bundles that are built off of the default blocky template and it’s not clear exactly how to fix it other than to mess with the RigAttachment positions. Hope this helps.

3 Likes

Thank you for reporting this. This issue, along with a few others that were found, have been addressed and fixed. Updates to the Dynamic Head will be coming in the next few days as well.

5 Likes