The r6 version of it also doesn’t look quite right, with the mouth too low and the right side sagging a bit.
I would say it doesnt smilar with r6,eye and mouth is far than 2d epic face.
Not sure if this has been fixed in your new version, but back attachments are also incorrect. (Too high)
Editing to say I just realized that this was brought up in the original post for this thread, my bad! I hope this has been fixed
There was no reason bundle was 12,000 if no 2d classic epic face was included
No worries. It’s good to be clear.
The front and back attachments are fixed. We accidentally put the bad attachments back in when we fixed the left arm.
R6 support for the whole bundle? it kinda fits the vibe as it’s just blocky
I have a question regarding the versatility of this Dynamic Head;
In the 2024 AMA Recap, Greg says Roblox is exploring ways to allow players the choice between a head being static and dynamic. Based on this reply, would this bundle allow for functionality with the original 2D Epic Face in the future? Or is this Dynamic Head an exclusive rendition of the face.
Can you just give us the normal epic face? I think the whole community would much rather prefer that.
I’m uncertain if this was mentioned in this thread, but I noticed that there are some black lines painted around the mouth that is a mesh:
If this is an intentional behavior, it doesn’t look natural. Comparing from R6 to R15, they look way different. A viable solution would be continuing the mouth on the right side with a simple line (if possible).
I put your avatar in studio since you guys seem to be testing these fixes with a new uploaded version of the bundle. The shoulder attachments are broken and positioned in the head.
On the version that is currently uploaded right now, the left arm got fixed but now the left shoulder attachment broke and the torso attachments broke aswell but I think you guys fixed the torso attachments on the newly uploaded testing body parts? I’m not sure.
Last update for the day:
Fixed
- Left Arm alignment
- Attachment Points for Body front and back
- Shoulder Attachment Points
- When changing to default torso, the default torso should come in at correct height.
- Z-fighting in legs.
Fixes in progress - This will take a few days, as we want to take the time to make it right.
- Head - Both R6 and R15 will be updated to improve look and to match Epic Face closer.
Known bug - Will look into this tomorrow
- In Web Avatar Editor, the screen left eye has weird behavior when switching to default torso.
HUGE THANKS to those who reported, to those who helped test, and to those who offered solutions.
Lastly, to those who requested various features, you’ll need to bring this up to another channel. We want you to be heard, but this is for bug reports. You can try ‘Feature Requests’ or ‘Development Discussion’.
Thanks a ton for communicating with us on this, it means a lot! That being said, I just wanted to inform you that the issue with the eye isn’t only present on the web avatar editor. From what I’ve seen, it also happens in game regardless of torso:
Love the bundle might cop thoughts about it’s price, is it reasonable? Does anyone think it’ll go limited!?
Here is what I found:
The Eye seems to be inside of the head
but also it seem that it’s only glitched when it’s not in the middle


In R6 the whole bundle (except the head) doesn’t work
Back Accessories have a tiny gap
I hope this helps…
Why cant we just also have a 2D Version ?, that would make this bundles sales obviously 10x what they are now. Its just weird how were still being forced the dynamic face craze and the faces look nothing like the originals, limiting creativity and saying one thing and then the other.
This could have been an insane bundle, even if it was a different colour 2d epic face and a dynamic face in one, you could easily charge 18,000 robux and sell loads every hour, missed opportunity.
For 12,000 ? this is just a really low quality version of the face pushing this 3d metaverse meh from 2021
If the Epic Face now has the permission to be redistributed, is there a possibility of including the 2D original variant inside of the bundle?
Or, if that’s not an option, are there any plans for the original Epic Face itself to be released in any way, shape or form in the future (such as a timer, or turned into a limited)?
Thanks for the additional reports. We’re looking into the eye right now.
Latest update. The eye issue is fixed.
The Dynamic Head update will take a few more days, so thank you for your patience.