Frame being placed in different position while play testing than where I placed it in Studio editor

Hi!
Sorry If I placed this in the wrong category but since my problem is related to GUI’s I hope this is the right category, else please let me know.

So here’s the problem I’ve been facing, I’ve been designing a GUI for a tank, so while in the studio editor it looks like this:

But while play testing it look’s like this:

The crosshair/reticle thing moved completely off from the centre for some reason and I’ve tried many things to fix it like use the constraints feature of AutoScale Lite plugin, scaled it’s position, size and tried switching it to the offset one as well but nothing seem’s to work, if anyone could spare some time, could anyone possibly list reason’s and help me fix this?

Thanks a lot in advance!
Mattt

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If the crosshair is being placed in the middle of your screen regardless, try these steps:

  1. Set the frame’s Anchor Point property to {0.5,0.5}
  2. Change the Position to {0.5, 0, 0.5, 0}

Also make sure your frame is using scale, not offset.

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Okay, ill give it a shot and update you, thanks again!

Thanks a lot!! Really appreciate you’re help! It works now, thanks again mate!

No problem, good luck on your game man!

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