It is supposed to generate a grid, but for some reason when I put the frame size to 5, it breaks.
When the frame X and Y size is 10:
When the frame size is 5:
The only difference of code between videos is the 10 is a 5 and a task.wait().
It is supposed to generate a grid, but for some reason when I put the frame size to 5, it breaks.
When the frame X and Y size is 10:
The only difference of code between videos is the 10 is a 5 and a task.wait().
Impossible to say without the code.
Sorry I forgor
(max is the number in the output in the videos)
for CurY = 0, max do
for CurX = 0, max do
local frame = game.ReplicatedStorage.Frame:Clone()
frame.Parent = cg
frame.Position = UDim2.new(0,CurX*frameSize,0,CurY*frameSize)
--task.wait()
--if CurY > 70 then
--d += 1
--if d >= 100 then
-- d = 0
--task.wait()
--print(CurX,CurY)
--end
--end
end
--task.wait()
end