I have a small problem with how a frame is shown in my game.
This is how roblox shows it initially before starting the game
And this is how it is shown in game when I tween it inside to make it visible.
I am currently using an AnchorPoint of 0.1,0.15 and these settings for the frame:
This is the code if anyone wants to replicate my problem
local player = game.Players.LocalPlayer
local frame = script.WinGui.Frame
local PlayerName = frame.Player
local ReactionTime = frame.Reaction
local rs = game:GetService("ReplicatedStorage")
local re = rs.WinGui1
local ts = game:GetService("TweenService")
PlayerName.Text = player.Name
frame.Position = UDim2.new(-0.35,-0.5)
frame.AnchorPoint = Vector2.new(0.35,0.5)
wait(5)
--re.OnClientEvent:Connect(function(reaction)
ReactionTime.Text = 100
warn("Fired wingui")
frame:TweenPosition(UDim2.new(-0.1,-0.15))
frame.AnchorPoint = Vector2.new(0.1,0.15)
wait(2.5)
frame:TweenPosition(UDim2.new(-0.35,-0.5))
wait(1)
frame.AnchorPoint = Vector2.new(0.35,0.5)
--end)
And the PlayerGui