Frame not reaching top

how come when I set scale to 1,1 and remove offset… the UI won’t hit the top of the screen… like there is a gap, happens across all devices

5 Likes

Save the GUI stuff as a file, then upload it here by dragging it from your desktop to the post editing box. Otherwise it’s hard to figure out what’s wrong.

You said you set the scale and offset, but what about Position?

position is also set to 0,0 and anchor point on .5

there is the file

load.rbxm (5.3 KB)

um you can just move the gui up? it should fill the entire screen if you move it up. I had the same problem.

You need to enable the “IgnoreGuiInset” property on the ScreenGUI.

7 Likes

oh yes that worked, I don’t know how come this solves the issue, maybe a studio GUI bug cause this shouldn’t be intended.

alright I’ll also turn this off!

Setting the offset to negative 36 by hand is not the correct way of doing it as Roblox can change the 36 pixels at anytime hence the property for IgnoreGuiInset.

As for it not replacing Robloxs loading gui; you cannot do this for a start place no matter if you remove default loading screen, display order or set index. If you are trying to do it for a place you are teleporting to please refer to this tutorial:

good point, I shall do both then, moving it up and ignore

You don’t need to set a negative inset if you enable IgnoreGuiInset, it does that for you.:slight_smile: