Thanks it worked, although the Stroke looks ginormous compared to the other words (the other words are an image label):
yep I am sure, I’ve liked checked a billion times, the plugin I am using has the scale option so I just click on it to scale, worked fine on the rest of the stuff, except the stuff inside of the scrolling frame
Try adding a uistroke object to the textlabel
Fixed the problem with the Scrolling Frame, the thing was that it seemed like the numbers witch were supposed to be in scale were in offset, ig you were right, mb. and I’ll try that thx.
the stroke is from the ui stroke object so yeh
You could change the thickness
but then the thickness would be different in the normal version
Could you make two uistrokes for each object? Didn’t you say the other text was an image?
yeh its an image and because of that the stroke goes around like the background of it
So just add a uistroke to the textlabel?? and change that thickness
still not the same but just so u can understand what I meant
The Player name textlabel is a textlabel, the rest is an image. Add a uistroke to the textlabel and adjust the thickness to match the image.
that is what I am doing… The thing is that the stroke looks larger when you change to Iphone, look at the imgs I sent, the yare the same amount of stroke (2) but it looks larger in the iphone and small in the pc
Oh I see, if it really bothers you, you could add a script to check what device they’re on and change the thickness accordingly, but that would be a bit extra.
Ty, didnt realise I could do that, but since I have a scripter Ima just tell him to do that, thx again
I used the Personal GUI rescaler plugin.