so I’m trying to make a UI that contains a scrolling frame, and within that scrolling frame I have frames that contain children that will be loaded automatically, such as items, hats and clothes, gears, etc. what I want to happen is I put an item into the frame, the frame automatically scales it’s own size to fit the new item, then the scrolling frame automatically scales it’s own size to fit the new size of the frames.
expected result when 3 items are in frame within scrolling frame
however what I’m finding is instead the children scales itself somehow to fit the new size of it’s parent, which causes everything to stretch.
1 child was added and UIGridLayout changed the size of the Y of parent
is there a fix to this?