Hi there, I wanted to get some confirmation on a game that I’m working on developing.
I was thinking about making a game where users can build anything using basic parts (cubes, spheres, wedges, etc) using the classic build tools. These parts will save permanently using DataStores and will show up for other users.
I have concerns about whether or not this could violate the Roblox ToS. If a player were to abuse this system and build something inappropriate, would action be taken against my group or me?
Following the ROBLOX rules will be encouraged in-game, and we’ll be banning players and removing inappropriate builds as they are found. However, I’d also like to have Private Server support (where new private builds can be created), and it’ll obviously be more difficult to moderate content there.
Are there any other concerns I should have involving the ToS with this style of game? Thank you guys for your time.
From what I know, when you don’t have any control over what the Player may do, you don’t have any problem, so as long as you add a way to moderate a build you should be good, as you don’t have any Control over what they do
I was planning on hiring some moderators, having a Discord where reporting could be a feature, and generally just keep an eye on what gets built in the game. Mods can go in-game and delete parts, or we can delete them in-studio in bulk
Freebuild games have been around for more than a decade on the platform. You should encounter no issues whatsoever as you are not encouraging the creation of malicious content.
As others have pointed out, a report system would be something to consider. I’d also include in your experience description and in-game that creating malicious content may lead to account moderation.
As for private servers, seeing as they won’t be open to the public there is no cause for concern there.