Freecam Death effect

How do you make a character stay dead until a specific event (“revival” event for example) is triggered and also make the player enter freecam while being dead?
I have already seen many posts about making the character “assumed” to be not dead but none worked

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just came back to this and yea i have also noticed that i posted this on the wrong channel
but anyway the main idea is to disable the “Dead” state of the humanoid and lock the health at 0 until the “assumed” dead player got some hp, and while that player is dead, i can make their cam scriptable into a freecam type of effect

You can disable Players.CharacterAutoLoads and manually spawn characters with Player:LoadCharacter().

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