What do you want to achieve? Keep it simple and clear!
I want my character to be freezed and my GUI to show up with the reason.
What is the issue? Include screenshots / videos if possible!
I simply can still move and I don’t have the freezed GUI, there’s no errors in the output.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried editing my GetPlayer() function but it’s didn’t work since I assume it’s from there the error comes from.
local config = require(game:GetService("ServerScriptService").ParalaxAdmin.Setup)
local freezeData = game:GetService("DataStoreService"):GetDataStore("FREEZESQJCC9D8DAD81E")
local Remote = game:GetService("ReplicatedStorage").ParalaxRemotes:WaitForChild("RemoveResetAbility")
local banData = game:GetService("DataStoreService"):GetDataStore("KSQODADKQONDCQSNCADQSS")
local function GetPlayer(String)
for i,v in pairs(game.Players:GetPlayers()) do
if (string.sub(string.lower(v.Name), 1, string.len(String))) == string.lower(String) then
return v
end
end
end
game.Players.PlayerAdded:Connect(function(plr)
if banData:GetAsync(plr.UserId,true) then
plr:Kick(config.PermBanMsg)
end
if plr:GetRankInGroup(config.GroupID) >= 4 then
plr.Chatted:Connect(function(msg)
local args = msg:split(" ")
if args[1] == ":freeze" then
if not args[2] then return end
else
local target = GetPlayer(args[2])
local Humanoid = workspace:FindFirstChild(target.Name):FindFirstChild("Humanoid")
Humanoid.WalkSpeed = 0
Humanoid.JumpHeight = 0
local FreezeUI = script.Parent.UI:WaitForChild("Frozen"):Clone()
FreezeUI.Parent = target.PlayerGui
if args[3] then
local rmsg = table.concat(args, " ", 3)
FreezeUI.Frame.Reason.Text = rmsg
Remote:FireClient(target)
freezeData:SetAsync(target.UserId,true)
else
Remote:FireClient(target)
freezeData:SetAsync(target.UserId,true)
end
end
end)
end
end)
game.Players.PlayerAdded:Connect(function(plr)
if banData:GetAsync(plr.UserId,true) then
plr:Kick(config.PermBanMsg..config.SetReasonFreeze)
end
if plr:GetRankInGroup(config.GroupID) >= 4 then
plr.Chatted:Connect(function(msg)
local args = msg:split(" ")
if args[1] == ":unfreeze" then
if not args[2] then return end
else
local target = GetPlayer(args[2])
local Humanoid = workspace:FindFirstChild(target.Name):FindFirstChild("Humanoid")
if freezeData:GetAsync(target.UserId,true) then
freezeData:SetAsync(target.UserId,false)
Humanoid.WalkSpeed = 16
Humanoid.JumpHeight = 7.2
target.PlayerGui:WaitForChild("Frozen"):Destroy()
end
end
end)
end
end)
game.Players.PlayerRemoving:Connect(function(plr)
if freezeData:GetAsync(plr.UserId,true) then
banData:SetAsync(plr.UserId,true)
end
end)