Freezing Tower Problem(Tower Defense)

ok my entity system is based off math! and i am trying to make a freeze tower. i got this:

the vfx works but when changing speed goes back to start?
this is my math logic(movement):


this is my math logic when changing speed:

and this is data:

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Just a word of advice to fix this please

I would say to weld the ice part or whatever it is to the zombies model if it’s client sided rendering just add a part and create a weld. Also I’ve been trying forever to make a client sided rendering system and was just wondering if maybe I could take a peek at the client code to actually render?