San Junipero State Prison
We’re a roleplaying prison that is one a few that aren’t paid to win and actually want to immerse the plays in roleplay instead of being able to buy ranks and weapons
Right now it’s just me (tignif) building because the head developer is currently away at college
About The Job!
We’re just looking for a scripter who’s able to make us a frisk system and redone solitary system (We have a solitary system we just need it updated)
Experience REQUIRED
- Scripting knowledge
- UI making
- Past experience with police/military scripting projects (Like show me you’re capable of doing it)
- Be able to easily contact if there’s a problem or a change to the UI or the script itself
Details of Frisk System
Details
Player searching the player = X Player
The person being searched = Y Player
- It’s going to be a UI that pops up on for the X Player
- It’s going to say “Search “Y Player’s name?” Yes - No”
- Y Player has the option to decline being search (A UI will pop up asking if the person will allow being searched “Yes - No”)
- If Y Player declines, the UI disappears and nothing happens
- If Y Player accepts the search, another UI will pop up for the X Player and show them the current tools Y Player currently has
- Specific tools Y Player has needs to be able to be removed by X Player
- Example: Y Player has an Apple and Knife, X Player should have the option to remove Knife from Y Player’s inventory but not the fist (Have like a folder I can place blacklist weapons that are able to be removed)
Details of Solitary/Arrest System
Details
Player arresting the other player = X Player
The person being arrested = Y Player
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It’s going to be a UI that pops up on for the X Player
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It’s going to have like 5 options to choose from to arrest for
- Murder (80 secs),
- Possession of Contraband (20 Secs),
- Attempting to escape (50 Secs),
- Assault on Inmate (30 secs),
- Assault on Police(40 seconds)
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But instead of having them instantly go to solitary there’s going to be a warning system
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When X Player selects Assualt on Inmate once, it’s going to put a warning in the system and then if Y Player is against warned for assault, Y Player will instantly get solitary confinement
- Murder (0 Warns, instant solitary),
- Possession of Contraband (3 warns),
- Attempting to escape (0 warns, Instantly solitary),
- Assault on Inmate (2 warns),
- Assault on Police(2 warns)
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Have it where it warns save over so if other cops happen to warn the player for assault on inmate and he was already warned for it then they would end in solitary
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Also be an option to instant solitary
UI examples of what it should look like
This kinda of theme
If you choose Frisk
If you choose Solitary
Payment
3k R$ for the frisk system
2k R$ for the solitary system
Payment will be done through group
Contact Me
R0B3RT#3591