I started coding about a week ago and thought I would try and make it so that when you press a button the camera turns 90 degrees for a shop GUI, the problem is that if I put in 90 degrees I get this
and if I put in 89 degrees I get this
the script is:
local wall = game.Workspace.Wall
local on = false
local camera = game.Workspace.CurrentCamera
function Click()
if on == false then
on = true
camera.CameraSubject = wall
camera.CameraType = Enum.CameraType.Scriptable
camera.FieldOfView = 70
camera.CFrame = CFrame.new(wall.Position) * CFrame.new(-25, -5, 25)
camera.CFrame = camera.CFrame * CFrame.fromEulerAnglesXYZ(0, 90, 0)
else
on = false
camera.CFrame = CFrame.new(wall.Position) * CFrame.new(0, -5, 25)
camera.CFrame = camera.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)
end
end
script.Parent.MouseButton1Click:Connect(Click)
any idea why this is?