I’m making a lock on system and this function is not working one bit
I looked at a bunch of post and none of them are similar to my situation.
spent 2 hrs trying to figure this out
script:
task.wait(2)
local CAS = game:GetService(“ContextActionService”)
local userSettings = UserSettings().GameSettings
local UIS = game:GetService(“UserInputService”)
local plr = game:GetService(“Players”).LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local hum = char:WaitForChild(“Humanoid”)
local cam = game.Workspace.CurrentCamera
local Info = game:GetService(“ReplicatedStorage”):WaitForChild(“Info”)
local lockOn = game:GetService(“ReplicatedStorage”):WaitForChild(“LockOn”)
local Key = Enum.KeyCode.T
local distance = 25
local LockOn = “”
local LockedOnPlr = false
local Locked = nil
function GetNearestPlr(HRP)
userSettings.RotationType = Enum.RotationType.CameraRelative
game:GetService(“RunService”).Heartbeat:Connect(function()
if LockOn ~= “” and LockedOnPlr == true then
cam.CFrame = CFrame.lookAt(cam.CFrame.Position,HRP.Position)
elseif LockOn == “” and LockedOnPlr == false then
print(“test2”)
–game:GetService(“RunService”).Heartbeat:Connect(GetNearestPlr):Disconnect()
end
end)
end
function UpdateHealthnHRP(hum,NewInfo,HRP,plrName,Head)
while wait(0.1) do
if LockedOnPlr == true and LockOn == plrName then
NewInfo.Slider.Health.Text = "Health/"..math.round(hum.Health)
end
end
end
UIS.InputBegan:Connect(function(key,pro)
if not pro then
if key.KeyCode == Key and LockedOnPlr == false and LockOn == “” then
for i, char in pairs(game.Workspace:GetChildren()) do
local HRP = char:FindFirstChild(“HumanoidRootPart”)
local Hum = char:FindFirstChild(“Humanoid”)
local Head = char:FindFirstChild(“Head”)
if HRP and hum then
local Distance = (plr.Character.HumanoidRootPart.Position - HRP.Position).Magnitude
if distance >= Distance and char ~= plr.Character then
local plrName = char.Name
LockedOnPlr = true
LockOn = plrName
local NewLockon = lockOn:Clone()
NewLockon.Parent = HRP
NewLockon.Adornee = HRP
local NewInfo = Info:Clone()
NewInfo.Parent = char.Head
NewInfo.Adornee = char.Head
NewInfo.Slider.PlrName.Text = "Name: "…char.Name
NewInfo.Slider.Health.Text = "Health: "…Hum.Health
print(LockOn)
UpdateHealthnHRP(Hum,NewInfo,HRP,plrName,Head)
Locked = game:GetService(“RunService”).Heartbeat:Connect(GetNearestPlr(HRP)) – function not working – this is the problem
print(Locked)
break
end
end
end
end
elseif LockedOnPlr == true and LockOn ~= “” and key.KeyCode == Key then
LockedOnPlr = false
LockOn = “”
print(“test1”)
end
end) – when the t key is pressed again and its true then reset camera pos