So im making a simple notification module for my game, and im running into a strange error, its reading a simple string as nil?
Heres my code
function NotificationModule:SendNotification(Settings)
NotificationFrame.Title.Text = Settings.Title
NotificationFrame.Subtitle.Text = Settings.Subtitle
--// Rest of the code...
end
NotificationModule:SendNotification({
Title = "test",
Subtitle = "also an test",
})
Edit: I just realised every function that i put the function reads as nil, it doenst matter if its in a table or not