Future Is Bright: Phase 3 - Studio Beta

Hey! I’m back with another fun test I did with the new FiBv3 and felt like sharing it here. Specifically, the specular highlights because they look astonishing to me, which gave me an idea…


(There were <52 PointLights in this clip if you were wondering)

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Looks amazing!

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I know right it looks like it was made in the unreal engine.

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Just made a physics based particle system to render sparks on my game, but oh boy does it look nice with FIB3!
Thank you very much again for these features!

Chunky Sparks

Slim Sparks

Gorgeous sparks

Practical Sparks + FIB Fire

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I’m very new to this new lighting, and don’t know how to get it.

Can I have some help? Thanks in advance.

(Edit) This isn’t a reply to anything.

I’m sure roblox will fix this cause this is kind of a big issue which will discourage people from using fib3

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Look in Lighting properties, there, it will have an option to enable types of lighting technology, set it to Future.

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Wow, that’s a night and day difference!

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It’s very interesting, to see that Roblox is now beginning to update and really manage the studio very well. From what I can see, this would seriously get Roblox to become a game, that someday, in the future, would attract more developers. This is actually a very great improvement and I really hope they continue more developments relating to this.

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meanwhile in shadowmap

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This would actually make a good firefly effect for nature games

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This is great! I love it! Makes my games look realistic

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The future lighting system I have been using. I got to say it really turns out all games really well. It made a few of my games have a very good realistic look.

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Not a builder but I was able to get really cool results with these new tech, never wouldn’t’ve imagined roblox to be this graphically advanced. Keep up the great work!

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This Is Stunning The Future Is Bright

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This lighting is absolutely amazing. I’m really happy with the updates that are coming out for studio and Roblox in general.

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This truly would make Roblox revolutionary I can’t wait till you finally realease it

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How did you get the vehicles to reflect like that. I seem to can’t get that even with surface appearance beta feature enabled.

Looking good!!


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For some reason it’s not working for me in studio. I have the beta features on and future selected for lighting. I’ve even tried re-installing studio

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