Future Lighting Bug

Whenever I use Future Lighting, certain lights (spotlights) stop working/act strange. I am aware a similar post was made and the solution was to use a different graphics mode than OpenGL, but I have tried both Automatic and Vulkan and neither changed anything. I have no idea what causes this to happen. Any help is appreciated!


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does this happen when those spotlights are at a significant distance from you? if so it might be the built-in optimizations, just turn up your graphics quality to 21. orrr, if that isn’t possible on your pc, turn it up to the best possible value so that you can see the lights further

can i question the number of tabs you have open?

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I like how the first thing my eyes focus on are the number of tabs you got open man, close all of that it’s taking up gigabytes of ram

No, it isn’t based on distance. I also tried to set my graphics level up to level 21. Anything else that could be the problem? I don’t really know what else could be causing it.

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