It’s not. That’s not how rendering works you just have different settings and need to figure out on your own what works and what doesn’t
and i already have the right settings, the future just don’t render
You literally showed us examples of future lighting rendering on your own project…
The picture that i shown also works in shadow map, it’s not because it has shadows that the future mode is working, in shadow map the light emmiter also has shadows and the future mode is much more complex than that
I would show to you two images, one in the future mode and one in the shadow map to you see that it is identical but my roblox studio is crashing for some reason
Change the graphicsMode to DirectX since you are on Windows.
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