Future lighting is having really harsh shadows indoors

Hello! I started this build project, and I came across an issue with future lighting. all my indoor/enclosed lights have really harsh shadows. Does anyone know how to fix this?

Here is is a photo of my lighting settings

It might be a bug, not really sure. I tried applying the settings that you had enabled, but I found nothing. You should try posting a bug report about this, it might get some moderator attention. I’m using Studio Beta. Not really sure if you have Beta, so it might be different for the both of us. Best of luck trying to figure this one out!

Some of your parts either have CastShadows property off or it’s a simple studio bug and you should just re-install or restart your computer. Have you tried switching from Future lighting to ShadowMap then back to Future?

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add lights to your build to improve lighting