Future Lighting Is Weird

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to remove the lines that are produced by the future lighting

  2. What is the issue? Include enough details if possible!
    Future lighting has these weird lines
    Here are 3 images: Wierd Lines - Album on Imgur

  3. What solutions have you thought of so far?
    Google 400 times

I dont know why its happening and would love some help :slight_smile:

Is that wall a union or a mesh or just not a regular Part?

The wall is a part, there are a few union in the model but the walls are parts

What does the part creating the light look like?

its an invisible part, with the dimentions 0.25x0.25x0.25 thats welded to the players head, it also has a spotlight in it with the following proerties:

Angle: 70
Brightness: 5
Color: 255,255,255
Enabled: True
Face: Front
Range: 60
Shadows: True

Try moving the lightEmitter in front of the players head or setting the Character’s part’s CastShadow to off

I tried 1 at a time then both and still got the same results

Dang, now I’m just as stumped as you are now

Yeah, its really weird, and after looking it up at least 70 times it doesnt seem like anyone else has had the same problem, and as usual i ask chatGPT when i get stuck but even it didnt know