Future Lighting Rendering Weakly

Hey, I’m currently in the middle of a development project and I just checked the game and my lighting is glitching. It was completely fine a couple days ago. Does anyone know how I could fix it?

As you can see, it glitches based on the angle I view it from. I need it to be sharp, not blurry. I’ve already tried to change the render fidelity.

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It could be your studio rendering level, press Alt+S then go here:

Chances are if this fixes it however low graphics level within the game will cause a similar issue, but it will be fixed with high graphics.

I checked that, I wonder if it’s due to the elaborateness of the build + models.

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