I am trying to create a cool down for my walki-talki, I use a global variable to hold a cooldown value, but for some reason it is not working.
It keeps saying cooldown is enabled but cooldown is set to false
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_G.cooldown = 5 --Change this to the walki-talki cooldown _G.onCooldown = false --Don't touch this or the Walki-Talkies will break
script.Parent.MouseButton1Click:Connect(function() if _G.cooldown == false then wait() _G.cooldown = true script.Parent.Parent.Parent.Parent.Phone.Click:Play() game.ReplicatedStorage.Remotes.WalkiTalki:FireAllClients("Breakfast") wait(5) _G.cooldown = false else print('Cooldown is enabled!') end end)
Any idea of what the problem is??