Sometime in the last week, game assets stopped loading in local player clients with the generic error message “Request failed”.
I’ve been able to repro it in all the games that I have images uploaded on, and it has been reproducible on every Windows 10 device that I’ve tried. If you have an image uploaded and then start a local server and a client, the image won’t load for the client.
This is really making it hard to test menus and important functions of my game as a huge chunk of it is made out of images uploaded to the game universe.