Game being exploited heavily, not sure how to resolve

Add this script into your game, put it to the ServerScriptService, restart entire game, and open console once you are in the game, and watch the console, if you see someone who shouldn’t fire certain event, screenshot it.

-- RemoteEvent inspector By Daw588, find who is firing events in your place!
local function attachListener(RemoteEvent)
	pcall(function()
		RemoteEvent.OnServerEvent:Connect(function(Player)
			warn("'".. Player.Name.. "' has sent request to '".. RemoteEvent:GetFullName().. "'")
		end)
	end)
end
game.DescendantAdded:Connect(function(Child)
	pcall(function()
		if Child:IsA("RemoteEvent") then
			attachListener(Child)
		end
	end)
end)
for _, Child in pairs(game:GetDescendants()) do
	pcall(function()
		if Child:IsA("RemoteEvent") then
			attachListener(Child)
		end
	end)
end

image
If it’s an backdoor, this will expose the player who does those actions.

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