As far as not happening in studio, backdoors use RunService:IsStudio() so that these people dont suspect anything.
You know that someone could use something like this 345\494\494\414\001\
to do require()
This is not actual code, but just example
Roblox FE cannot be disabled. You can uncheck the checkmark, sure, but it wont be disabled.
Roblox FE is in every game and you cannot remove it.
There has to be a person who put a backdoor or put require
and put the wrong ID
In the search tab while in Studio, look for âScriptâ, âModuleScriptâ, âLocalScriptâ and verify everything is what it says it is.
This is usually the case, you could try searching your game for scripts that contain this code as well.
Bytecode.
\114\101\113\117\105\114\101
is what youâre going to be looking for, for require.
Well then i donât understand how the client can do stuff and at the same time the server registers that
That is called a backdoor.
Backdoors get the code from a textbox, fire a remoteeevent, then in a serverscript execute the code passed in an argument in the remoteevent.
Well, theyâve said that they donât have any backdoors inside of their game
They do. It is completely impossible to do the stuff they are talking about without a backdoor.
@Daw588 @XxELECTROFUSIONxX All instances of require()
use actual IDs and not bytecode.
@HarrowedCrobix I have checked all of the IDs, they are real.
@deluc_t We do not have backdoors in our game, we have checked many times.
If you wouldnât then you wouldnât be getting these exploiters.
If guys have any free models inside of your, look if these models have a script inside of them called: Credits
If yes look inside of that script and if you see something like this:
Remove that script
They could hide the code, like this:
local function legitCode()
local deadcode = true
local legitcode = true getfenv(...) -- LOL YOU GOT HACKED
if legitcode then
deadcode = false
end
end
We do not have any scripts that look like that.
Please remove the credit script then
Because that is at the end of that
I think the exploiter uses Synapse to use scripts that can shut down the server and other things like delete parts. Iâm not sure how others are able to see since itâs client-only.