Game being marked "Experimental" Incorrectly

My game is being marked as “Experimental”, when all of the places inside are filtering enabled.

It occurred when I added the starting place (which wasn’t marked as experimental) to the game (which had experimental places, but which I later updated to be filtering enabled).

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I believe the ‘Experimental’ option has a toggle in settings in Studio, did you check it?

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You have to visit every single place for the game to be taken off Experimental Mode.

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I tried this, but it is still marked as Experimental.

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Ok, I found the solution:
Removing and readding a place to the game seems to have forced the game status to update.
It is now correctly marked.

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