My game, Goofy ahh Spider-Man, keeps crashing for mobile players. On my iphone it’s fine, but for many players in my discord they keep reporting that the game is crashing. I have no idea how to fix it. Help?
Is your game built off of models that have large amounts of triangles? The more triangles there are in a frame, the harder it is for a device’s CPU to render it, which may cause crashes if there is too much to handle at a time.
If you press CTRL+Shift+F2 in a studio place while zoomed out to look at the entire map, it should tell you how many triangles there are in Workspace next to “Draw (total)”.
If it’s over 2,500,000 some devices may not be able to handle that.
First, I would find if any portions of the maps have been accidentally duplicated.
If the map uses parts & unions, I’m not entirely sure how to optimize it more. I usually would recommend using the Decimate tool in Blender (a free professional modeling software), but usually porting unions from Roblox to Blender somewhat corrupts the actual polygons of the model when imported into Blender, which then requires some remesh work.