So, I’ve created a game that is doing pretty well (i think), and I was thinking about just expanding the game within the experience so i dont have to create like a different experience and I can funnel all the current players to another place within my game
Would it be possible to like have a different place inside of the same experience if that makes sense, like other then the one that is the main one that players get brought too by default?
Yes, many games do that. It’s possible to have various places and teleport players between them or even create reserved servers for individual players or parties.
Devforum resources and question with discussions are nicely accessible too.
*TheDevKing’s video is about four years old, still relevant but with some changes - mostly API, such as different teleport methods consolidated into TeleportAsync().