Introducing to: “High School Cafeteria Simulator” where you can interact with players by throwing food and socializing; making new friends!
Description: Relive the chaotic glory days of high school lunch in High School Cafeteria Simulator! Grab a tray, find a table, and dive into the ultimate cafeteria experience. This isn't just about eating mystery meat and lukewarm pizza - it's about making friends, sparking rivalries, and creating your own high school story.
I would suggest maybe the use of custom animations, since throwing an object looks a bit bland.
I also noticed that objects aren’t removed from the world or destroyed even after being thrown some time ago.
Remember to cleanup unused objects, if a game is running for 30m - 1h with many users, I could imagine the entire floor being covered in trash.
Long story short, try and polish some of the systems by adding in more visual effects and animations as well making sure items are cleaned up properly.
Thanks for the feedback, objects do get removed from the game after certain amount of players in the lobby. However, since you’re the only player in the lobby, the objects will delete at a later time.