Recently, I’ve been feeling like my game is bland and somewhat soulless. I want it to feel more alive. While our game is still in beta, I am not quite sure what changes or improvements I need to make in order to give it life. Suggestions are very welcome. Here are some pictures, and a link, we don’t have animations yet, we are still in beta.
We do plan to, but currently, there are two owners, and both of us are still in school. We can’t afford to pay someone to create animations at this time. However, we plan to start working on the game in May.
As I mentioned, there are two owners and we can’t afford to pay someone to create icons or thumbnails for us. Also, when I asked for suggestions I was referring to the main game.
I was referring to the point you made about AI, it’s still a good point regardless to use AI for idea generation. I mean, that’s kind of the only thing AI is actually good at more than 50% of the time.
The terrain looks great, but everything else doesn’t make much sense. The UI, Music, and Map don’t match the vibe that you’re probably going for. I also couldn’t climb anything, is that intentional?
After looking some points I have are:
Lighting/colors - seems dull and washed out
Textures/mesh
UI - Ui doesn’t match with the game
Style - looks like a few styles are clashing
Extra visuals - like particles or other effects
Additionally there are are small things you could do, like fixing the staircase so its wedge collision instead of each stair part being collidable (makes for a smoother experience)
I worked on the coding, but I wasn’t involved in the UI design or the map. I agree with you; I’m not sure what music would fit the vibe for a game like this. Regarding the issue with climbing, I don’t understand why that would happen since I tested it in Roblox Studio and everything seemed to work correctly. Also, the game is pretty self-explanatory considering the name “BloClimb Bouldering.” Your bouldering.
Overall, it seems the entire game is filler just for the climbing minigame. The issue is the game idea itself is bland and boring, so you can’t make a good game that revolves around it, unfortunately.