Game got hacked

Hey, so I have a game (simulator) that I recently let my friend TEST PLAY, I just gave him access to play through a group role.

He hacked the game someway, he deleted lighting, resetted all stats and added himself to a script.

This doesn’t show in studio though only that server, although the stats reset shows in studio because he changed the datastore.

HOW DID HE DO IT?! And how can I prevent this to happen again.

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  1. Do you have any unsecured remotes?
  2. Do you have any admin tools you don’t check who uses them?
  3. Do you have any kind of plugins that could allow for this kind of thing?

Sounds like some very unsecured things on the server; do you use loadstring at all in admin commands?

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He may have sent signals to the server using RemoteEvents within your game to send signals to the server to carry out certain functions.

(I’m not entirely sure)

You may need to develop some kind of anticheat system.

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It might just be an exploit which took advantage of some vulnerabilities in your game, or an already active backdoor in your game since you said it does not persist.

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You can try ctrl + shift + f to search for his username.

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