Game is stuck on "Waiting for an available server"

I’ve been working on a game, and there are no scripts. The game has been stuck waiting for an available server for an extremely long time, unless at least 5 users are waiting at the same time. If only one person is loading in, it takes approximately seventy attempts to play the game. I am unsure how to fix this as all scripts have been removed from the game so it could not be because of a script error.

broken
The photo above is me sitting in the queue with two other people waiting for nearly 20 minutes.

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I’ve had this issue before. It went away after about 30 mins. Mine could be different though.

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It’s odd. I have not been able to locate a solution elsewhere, including DevForum. I see that other individuals are experiencing similar problems; it would be great if someone could find a solution or repair.

I don’t really think I have a solution, however I do feel like if I start clicking inside the Roblox client while it’s finding a server then it finds much faster, like it’s an anti botting thing or something…
Also happens to make the wait slightly less boring

I don’t know but this issue only happens with my specific experience. This is not happening on any other Roblox experience, just mine. I have seen other people I tested this game with are having the same issue.

There is currently no confirmed fix for this issue. It is most likely related to server load, but I cannot say for certain. If there were a way to check the server’s bandwidth while waiting for the experience to load, it might help confirm the cause.

Additionally, the issue could be related to the player limit on the server. If a player leaves the experience and then quickly rejoins, the system may not immediately recognize the freed-up slots, causing a delay in processing new connections. This could explain why the experience gets stuck waiting for a server if there are too few users. Since you didn’t indicate whether anyone left your experience, this may be a contributing factor to the problem.

You should also consider the time it takes for Roblox to create a new server. If no free servers are available, the system must generate a new one, and due to server load or technical limitations, this process may take multiple attempts.

Since your project does not contain any scripts, you can rule out code-related errors. However, it is worth checking the MaxPlayers setting and the PreferredPlayers property—changing MaxPlayers and checking the PreferredPlayers count may help identify the cause.

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Yeah, server load is likely a factor. I think the problem is likely on Roblox’s end, I’ll check the MaxPlayers setting to see if I could identify the cause.

Most likely, this is a mistake; you should recategorize this post to #bug-reports:website-bugs.

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