Hello, I’m here with every developers biggest enemy. Lag. How do big games on Roblox optimize lag? How can I fill a map with detail without causing too much lag? Even with meshes, it sometimes gets to a point where the game begins to feel sluggish. I know the obvious answer is reduce detail, but what if detail is an important part of the game?
If anyone has any resources or links to other devform posts I would appreciate a link. Thanks!