How do you get the triangle count of mesh parts?
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2
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3743
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February 18, 2025
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How to optimise game?
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4
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211
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February 17, 2025
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Optimizing an explosion in my game
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14
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150
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February 17, 2025
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How to get a letter of a string?
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29
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125
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February 16, 2025
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ActorGroup2 | Asynchronous parallel luau made easy
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13
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811
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February 13, 2025
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Creating the most optimized Roblox game- runs at 6000+ FPS!
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115
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41594
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February 11, 2025
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LessSimpleZone | A more precise & optimized extension of SimpleZone
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37
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1254
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February 11, 2025
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[ARCHIVED] Warp - very fast & powerful networking library
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377
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27893
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February 6, 2025
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My neural network is too slow for real-time use on NPCs
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13
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322
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February 2, 2025
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Ruduce lag from moving npc's / parts
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6
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167
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January 28, 2025
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How to minimize lag when updating parts in bulk?
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5
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110
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January 22, 2025
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High performance water: Swimmable part 2.0
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100
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25627
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January 18, 2025
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Fps drop when tool equipped, with visible arms script
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8
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169
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January 18, 2025
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Large Map Optimization
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4
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216
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January 17, 2025
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The Hitchhiker's Guide To Optimization - Optimize Your Game Using Just One Post Instead of Many
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31
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1939
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January 11, 2025
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When to use batching
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1
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168
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January 10, 2025
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Max optimisation for terrain
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6
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252
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January 9, 2025
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Any way to speed up InsertService
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9
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302
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January 7, 2025
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MultiRaycast - Easy & optimized parallel raycast
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8
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1896
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January 6, 2025
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How we reduced bandwidth usage by 60x in Astro Force (Roblox RTS)
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61
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35702
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January 6, 2025
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Performance issues, when tweening large amounts of projectiles
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15
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192
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January 18, 2025
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First Person Body, how do I optimize it?
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2
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108
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January 2, 2025
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Optimizing manipulation of thousands of parts
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16
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996
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January 2, 2025
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Can Roblox Terrain help with optimization against parts?
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2
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127
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January 1, 2025
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General Optimizations for Rich Text?
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0
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107
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December 30, 2024
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What can I do to lower script activity?
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5
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130
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December 29, 2024
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Custom Dynamic Cloud System
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6
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186
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December 25, 2024
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Pixel Simulator Optimization
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0
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429
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December 25, 2024
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Need help to find a performant alternative to a lot of smoke particles emitters
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3
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135
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December 16, 2024
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Too much window unions with PreciseConvexDecomposition Collision
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12
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265
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December 27, 2024
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