Some weird rendering issue? It happened during a commission, its mainly only his game because his game is very intensive on meshs, detailed parts, etc…
I dont understand what it is any ideas?
No this is not his lighting either, it just happens to me, am i running out of vram / ram?
Just to be clear for everyone helping:
Is this only happening while you playtest/edit the commission for his game in your Studio?
Does it happen editing any other stuff of yours in Studio?
If you have to run Studio at graphics 2 for any projects of his or yours it sounds like it’s a problem with your Studio.
Uninstalling and installing is a simple check to see if it’s a glitch in your version of Studio. Just try it and it may fix all the issues you’ve mentioned.