That’s better. Also, make the loading screen more higher quality.
What should I change about it, I personally didn’t think it looked bad
To me this just feels like every other simulator, you need to provide your playerbase a reason to play your game instead of the thousands of other simulators that feel and look identical.
Take screen-shots from in-game. Then, people will see if they like it or not.
Just make the over-all game performance better to make the loading-screen faster. Also just rework it because it does. (no offence)
I genuinely have no idea how to make it load faster.
Also I’ve had some very positive feedback on the AI thumbnail.
As for the look of the loading screen I’m not sure how to change, do you want a bar? or just no icon rotating in the middlee
Change the icon rotating in the middle to a bar or something, Also display the percentage.
(if any) Change unnessescary meshes into decals
Take some screenshots anyway. Just make sure the game page isn’t just full of AI.
Wdym screen shots? screenshots of what
Gameplay. People want to see what the game is like.
Ok we’re experimenting with that now.
By the way, are these sponsor stats good, in terms of people liking the thumbnail and icon?
Can I see the engagement analytic?
The engagement hasn’t updated since the 13th which is a big strange, and that’s when we started advertising.
Also we have no premium payouts at all even though we have easily 20+ hours of premium play time
AI always makes mistakes (Even if small) when creating images, so those mistakes can be off-putting for some people.
AI images (For roblox at least) always look identical, so your thumbnail doesn’t stand out from millions of others that use AI.
AI is lazy, that makes people not want to play your game because if you aren’t bothered making an actual thumbnail, god knows if you’ll actually be bothered making a good game.
And finally and most importantly, AI icons are misleading.
Some people may see something in the thumbnail, and expect it to appear in the game somewhere only to be met with disappointment, and then leaving.
Can i suggest you keep the keys that can pop up while coding to Q, W, E, A, S, D, and F? it feel like currently its way to hard to press the keys fast.
That’s actually a very thoughtful suggestion. You can also just click the keys with your mouse but we will definately consider this.
yw, it’s a fun game, i actually went to make a version of this but never got around to it, i wish you the best!
I have a few items of feedback.
- The text animation code is messing with the translation. It doesn’t translate until it finishes typing out everything.
- The game is very pretty and that kept me interested. I have no idea why I needed to talk to Steve, but the walk there was nice.
- I personally found the code minigame more irritating than fun. I understand it’s the core of the experience, but I just couldn’t get into it. Maybe that’s a personal take.
What do you suggest to fix it, I didn’t think it was a big issue since once it was typed out it got translated
It’s not for everyone, but I believe there are enough people that do find it fun as i’ve gotten alot of positive feedback on the same area. Also, it’s very similar to the system in YouTube Life which ended up being extremely popular
Could you not translate the string, then animate the translated string?
Yeah, I guess I’m just not the target. I was playing on PC for reference.
Honestly I have a similar issue of losing players in my place too, but it seems that’s actually fairly average according to Roblox.