Game Mechanic | Axe chopping wood

Hi! Im making a axe that can break wood! So far everything works, however, I want it to take a parts size, and split it into smaller parts and position them where the wood would be, instead of cloning a model, setting its cframe, and unanchoring it at the area where the wood is! (The model is a broken version of said wood)

Here is a video on what it does now, please help!

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Can’t really help without seeing the script. All we can do is speculate about what’s happening.

So far, i think it’s good the way it is. good job!