I’m currently making an open-world pvp with @CodedJack and we stumbled upon an issue… our game was too plain…
Take examples like Rust and Ark: Survival Evolved as a reference. What are some essential game mechanics we should include? This can be player based or game mechanic based.
My best suggestions would be: 1. Add interesting forms of movement, sliding, rolling, climbing, the works, but make it make sense 2. Make it impossible to spawn kill, people ABSOLUTELY hate being repeatably spawn killed 3. NPCs or Non-Player Characters are also a wonderful way to add something to your game 4. Add some wacky weapons, or perhaps some easter eggs around the map, a lot of people love the little details even if they seem insignificant to you 5. Customization of any sort is a great way to make it a little more exciting